home *** CD-ROM | disk | FTP | other *** search
- /************************************************************************
- filename: CEGUIFalWidgetLookFeel.h
- created: Mon Jun 13 2005
- author: Paul D Turner <paul@cegui.org.uk>
- *************************************************************************/
- /*************************************************************************
- Crazy Eddie's GUI System (http://www.cegui.org.uk)
- Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *************************************************************************/
- #ifndef _CEGUIFalWidgetLookFeel_h_
- #define _CEGUIFalWidgetLookFeel_h_
-
- #include "falagard/CEGUIFalStateImagery.h"
- #include "falagard/CEGUIFalWidgetComponent.h"
- #include "falagard/CEGUIFalImagerySection.h"
- #include "falagard/CEGUIFalPropertyInitialiser.h"
- #include "falagard/CEGUIFalPropertyDefinition.h"
- #include "falagard/CEGUIFalNamedArea.h"
- #include <map>
-
- #if defined(_MSC_VER)
- # pragma warning(push)
- # pragma warning(disable : 4251)
- #endif
-
-
- // Start of CEGUI namespace section
- namespace CEGUI
- {
- /*!
- \brief
- Class that encapsulates look & feel information for a particular widget type.
- */
- class CEGUIEXPORT WidgetLookFeel
- {
- public:
- WidgetLookFeel(const String& name);
- WidgetLookFeel() {}
-
- /*!
- \brief
- Return a const reference to the StateImagery object for the specified state.
-
- \return
- StateImagery object for the requested state.
- */
- const StateImagery& getStateImagery(const CEGUI::String& state) const;
-
- /*!
- \brief
- Return a const reference to the ImagerySection object with the specified name.
-
- \return
- ImagerySection object with the specified name.
- */
- const ImagerySection& getImagerySection(const CEGUI::String& section) const;
-
- /*!
- \brief
- Return the name of the widget look.
-
- \return
- String object holding the name of the WidgetLookFeel.
- */
- const String& getName() const;
-
- /*!
- \brief
- Add an ImagerySection to the WidgetLookFeel.
-
- \param section
- ImagerySection object to be added.
-
- \return Nothing.
- */
- void addImagerySection(const ImagerySection& section);
-
- /*!
- \brief
- Add a WidgetComponent to the WidgetLookFeel.
-
- \param widget
- WidgetComponent object to be added.
-
- \return Nothing.
- */
- void addWidgetComponent(const WidgetComponent& widget);
-
- /*!
- \brief
- Add a state specification (StateImagery object) to the WidgetLookFeel.
-
- \param section
- StateImagery object to be added.
-
- \return Nothing.
- */
- void addStateSpecification(const StateImagery& state);
-
- /*!
- \brief
- Add a property initialiser to the WidgetLookFeel.
-
- \param initialiser
- PropertyInitialiser object to be added.
-
- \return Nothing.
- */
- void addPropertyInitialiser(const PropertyInitialiser& initialiser);
-
- /*!
- \brief
- Clear all ImagerySections from the WidgetLookFeel.
-
- \return
- Nothing.
- */
- void clearImagerySections();
-
- /*!
- \brief
- Clear all WidgetComponents from the WidgetLookFeel.
-
- \return
- Nothing.
- */
- void clearWidgetComponents();
-
- /*!
- \brief
- Clear all StateImagery objects from the WidgetLookFeel.
-
- \return
- Nothing.
- */
- void clearStateSpecifications();
-
- /*!
- \brief
- Clear all PropertyInitialiser objects from the WidgetLookFeel.
-
- \return
- Nothing.
- */
- void clearPropertyInitialisers();
-
- /*!
- \brief
- Initialise the given window using PropertyInitialsers and component widgets
- specified for this WidgetLookFeel.
-
- \param widget
- Window based object to be initialised.
-
- \return
- Nothing.
- */
- void initialiseWidget(Window& widget) const;
-
- /*!
- \brief
- Return whether imagery is defined for the given state.
-
- \param state
- String object containing name of state to look for.
-
- \return
- - true if imagery exists for the specified state,
- - false if no imagery exists for the specified state.
- */
- bool isStateImageryPresent(const String& state) const;
-
- /*!
- \brief
- Adds a named area to the WidgetLookFeel.
-
- \param area
- NamedArea to be added.
-
- \return
- Nothing.
- */
- void addNamedArea(const NamedArea& area);
-
- /*!
- \brief
- Clear all defined named areas from the WidgetLookFeel
-
- \return
- Nothing.
- */
- void clearNamedAreas();
-
- /*!
- \brief
- Return the NamedArea with the specified name.
-
- \param name
- String object holding the name of the NamedArea to be returned.
-
- \return
- The requested NamedArea object.
- */
- const NamedArea& getNamedArea(const String& name) const;
-
- /*!
- \brief
- return whether a NamedArea object with the specified name exists for this WidgetLookFeel.
-
- \param name
- String holding the name of the NamedArea to check for.
-
- \return
- - true if a named area with the requested name is defined for this WidgetLookFeel.
- - false if no such named area is defined for this WidgetLookFeel.
- */
- bool isNamedAreaDefined(const String& name) const;
-
- /*!
- \brief
- Layout the child widgets defined for this WidgetLookFeel which are attached to the given window.
-
- \param owner
- Window object that has the child widgets that require laying out.
-
- \return
- Nothing.
- */
- void layoutChildWidgets(const Window& owner) const;
-
- /*!
- \brief
- Adds a property definition to the WidgetLookFeel.
-
- \param propdef
- PropertyDefinition to be added.
-
- \return
- Nothing.
- */
- void addPropertyDefinition(const PropertyDefinition& propdef);
-
- /*!
- \brief
- Clear all defined property definitions from the WidgetLookFeel
-
- \return
- Nothing.
- */
- void clearPropertyDefinitions();
-
- /*!
- \brief
- Writes an xml representation of this WidgetLookFeel to \a out_stream.
-
- \param out_stream
- Stream where xml data should be output.
-
- \return
- Nothing.
- */
- void writeXMLToStream(OutStream& out_stream) const;
-
- /*!
- \brief
- Uses the WindowManager to rename the child windows that are
- created for this WidgetLookFeel.
-
- \param widget
- The target Window containing the child windows that are to be
- renamed.
-
- \param newBaseName
- String object holding the new base name that will be used when
- constructing new names for the child windows.
- */
- void renameChildren(const Window& widget, const String& newBaseName) const;
-
- private:
- typedef std::map<String, StateImagery> StateList;
- typedef std::map<String, ImagerySection> ImageryList;
- typedef std::map<String, NamedArea> NamedAreaList;
- typedef std::vector<WidgetComponent> WidgetList;
- typedef std::vector<PropertyInitialiser> PropertyList;
- typedef std::vector<PropertyDefinition> PropertyDefinitionList;
-
- CEGUI::String d_lookName; //!< Name of this WidgetLookFeel.
- ImageryList d_imagerySections; //!< Collection of ImagerySection objects.
- WidgetList d_childWidgets; //!< Collection of WidgetComponent objects.
- StateList d_stateImagery; //!< Collection of StateImagery objects.
- PropertyList d_properties; //!< Collection of PropertyInitialser objects.
- NamedAreaList d_namedAreas; //!< Collection of NamedArea objects.
- mutable PropertyDefinitionList d_propertyDefinitions; //!< Collection of PropertyDefinition objects.
- };
-
-
- } // End of CEGUI namespace section
-
-
- #if defined(_MSC_VER)
- # pragma warning(pop)
- #endif
-
- #endif // end of guard _CEGUIFalWidgetLookFeel_h_
-